For ESX 1.1 and 1.2 insert this in <es_extended> > <server> > <functions.lua> under ESX.GetPlayers
function ESX.GetExtendedPlayers(key, val)
local xPlayers = {}
for k, v in pairs(ESX.Players) do
if key then
if (key == 'job' and v.job.name == val) or v[key] == val then
xPlayers[#xPlayers + 1] = v
end
else
xPlayers[#xPlayers + 1] = v
end
end
return xPlayers
end
At least go in <esx_ambulancejob> > <client.lua> > <main.lua> and put this at the bottom!
RegisterNetEvent('esx_ambulancejob_Revive_ffa')
AddEventHandler('esx_ambulancejob_Revive_ffa', function(x,y,z)
local playerPed = PlayerPedId();
TriggerServerEvent('esx_ambulancejob:setDeathStatus', false)
TriggerServerEvent("esx_ambulancejob:setstabile",false)
local formattedCoordss = {x = x, y = y, z = z }
RespawnPed(playerPed, formattedCoordss, 120.0)
StopScreenEffect('DeathFailOut')
Wait(3000)
end)