🧩Exports and Events

You need specific Exports or Events for your Scripts? Here is your way to go!

Open a Interaction Notify with a specific key and message

exports["S-HUD"]:MakeHelpNotify(Key, message)

Make a Team Notify for your Team chat

exports["S-HUD"]:MakeTeamNotify(name, message, length)

Make a Info Notify.

exports["S-HUD"]:MakeNotifyInfo(category, titel, message, length,name)

category: 1 = "info"; 2 = "success"; 3 = "error"; 4 = "ooc"; Either number or word can be used. Name is only used for OOC. titel: Titel that should be displayed. message: The message that should be delivered length: The length of the message in seconds name: The name that should be shown in a ooc notify

Make a server announce for a player

exports["S-HUD"]:MakeAnnounce(message,category,name, length)

category:1 = "server"; 2 = "event"; 3 = "police"; 4 = "medic"; 5 = "faction"; Either number or word can be used name: Name that should be displayed on the Announce lenght: In Seconds

Make a progressbar in ms

exports["S-HUD"]:MakeProgressbar(text,length)

Open a Text UI

exports["S-HUD"]:ShowTextUI(key, text)

Close a Text UI

exports["S-HUD"]:HideTextUI()

Make the HUD visible

exports["S-HUD"]:OpenHUD()

Make the HUD invisible

Enable/Disable the cinema mode for a player

Shows every Notify that is available

To integrate your own Food and Thirst System

Change the postition of an HUD element from left to right, or right to left. "1" = left, "2" = left

Sets the Range of the Voice. Used for own Voice system integration

Remove an active Progressbar

Force HUD Status Visible/Hidden

If you need a Export that is not listed above, feel free to open a ticket at our Discord, so that we can implement your new Export in no time!

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