Configuration
Check the standard Config!
Config.lua
Config = {}
Config.Start = {
esxevent = "es_extended", -- Works by default with all esx versions! Only change if you have renamed it!
Languages = "de", -- Select language
Notifys = "sservice",
hexnotify = false,
oxinventory = false,
Invite = {
blacklistetjobs = {},
InviteNearestPlayer = true, -- If set to false then the player must enter an ID and can then invite them!
defaultjobgrade = 12 -- Jobgrade which the player receives after the invite
},
Plate = {
PlateLetters = 4, -- Count of Letter on the Plate
PlateNumbers = 4 -- Count of Numbers on the Plate
},
frakannounce = {
blacklistetjobs = {},
active = true, -- Enable or disable (true, false)
displaytime = 10, -- in sec
grades = {
[1] = true,
[2] = true,
[3] = true,
[4] = true,
[5] = true,
[6] = true,
[7] = true,
[8] = true,
[9] = true,
[10] = true,
[11] = true,
[12] = true
} -- What grades can use the /frakannounce command
},
joblock = false, -- If activated the player can't get into another factions after leaving the old one for a specific time
joblocktim = 1, -- In 10 Minutes. Means 6 = 60min, 144 = 1 Day, 288 = 2 Days
smallannounce = {
displaytime = 4 -- in sec
},
gehalttimestamp = 15, -- Interval (in min) in which the player in a faction receives salary from the factionkonto
timebetweenstatssave = 10, -- -- Interval (in seconds) at which the values of all players in the factions are saved
Commands = {
AddSperrzone = "Sperrzone",
RemoveSperrzone = "RemoveSperrzone",
FrakInvite = "frakinvite",
FrakAnnounce = "frakannounce"
}
}
Config.Fraks = {
["lcn"] = {
speerzoneallowed = true, -- Enable or disable for this faction (true, false)
Garage = {
pedormarker = false, -- false = marker. true = ped
Blip = {
-- Blips are only visible to members of the faction
active = false, -- Enable or disable (true, false)
Blipsprite = 119, -- https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipScale = 1.0,
BlipName = "LCN - Garage"
},
ped = GetHashKey("s_m_m_fiboffice_02"), -- https://docs.fivem.net/docs/game-references/ped-models/
parkinarea = 10.0, -- Area where players can park their cars in the garage
location = vector3(-1532.0, 79.19, 56.77),
SpawnParkOutLocations = {
["car"] = vector4(-1520.98, 84.05, 56.45, 10.0),
["heli"] = vector4(-1527.1212158203, 76.269844055176, 61.314159393311, 251.93887329102)
},
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
},
shopcars = {
-- Be careful with garage upgrades! If 3 cars are available by default, the first three are copied from the config. If 2 new cars are added at upgrade level 1, the next 2 cars are taken from config
{
name = "zentorno", -- Vehicle name
price = "1000", -- price for this vehicle
type = "car",
-- New image must be the same size as the example from S-Service
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
} -- Colors that are on the car immediately after purchase (can be changed by the tuner)
},
{
name = "drafter",
price = "1500",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "jugular",
price = "2000",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "schafter6",
price = "2500",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "adder",
price = "3000",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "gburrito2",
price = "5500",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "bolide",
price = "6000",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "buffalo",
price = "6500",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "gb200",
price = "1000",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
}
}
},
Shop = {
pedormarker = false, -- false = marker. true = ped
Blip = {
active = false, -- Enable or disable (true, false)
Blipsprite = 119, -- https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipScale = 1.0,
BlipName = "LCN - Shop"
},
ped = GetHashKey("mp_m_securoguard_01"), -- https://docs.fivem.net/docs/game-references/ped-models/
location = vector4(-1536.158204, 108.224174, 56.778808, 127.55),
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
},
payment = "green", -- "green" or "black" money
sellingitems = {
{
name = "packaged_plank", -- Item or weapon name
label = "Packaged wood", -- Item or weapon label
price = "100", -- price for this item or weapon
type = "Item" -- Item or weapon ?
},
{
name = "bread",
label = "Bread",
price = "100",
type = "Item"
},
{
name = "WEAPON_ASSAULTRIFLE",
label = "Assault Rifle",
price = "100",
type = "Weapon"
}
}
},
Bossmenu = {
pedormarker = false, -- false = marker. true = ped
ped = GetHashKey("s_m_y_armymech_01"), -- https://docs.fivem.net/docs/game-references/ped-models/
Blip = {
active = false,
Blipsprite = 119, -- https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipScale = 1.0,
BlipName = "LCN - BossMenu"
},
location = vector4(-1537.173584, 130.338456, 57.368530, 141.732284),
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
},
Permission = {
[3] = {
allpermissions = false,
canmanagespeerzone = false,
uebersichtpermission = true,
bankpermission = true,
reangepermission = true,
upgradepermission = true
},
[11] = {
allpermissions = false,
canmanagespeerzone = true,
uebersichtpermission = true,
bankpermission = false,
reangepermission = true,
upgradepermission = true
}, -- Select which jobgrades have which permissions in the Chef menu
[12] = {
allpermissions = true,
canmanagespeerzone = true,
uebersichtpermission = true,
bankpermission = false,
reangepermission = true,
upgradepermission = true
}
}
},
Lager = {
pedormarker = false, -- false = marker. true = ped
ped = GetHashKey("s_m_y_armymech_01"), -- https://docs.fivem.net/docs/game-references/ped-models/
location = vector4(-1570.786866, 127.265930, 58.312134, 144.566926),
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
},
Permissions = {
-- All grades with Permissions. By default false
{grade = 3, permission = false},
{grade = 12, permission = true}
}
},
InDuty = {
indutysystem = false, -- Enable or disable (true, false)
PaycheckWhenInduty = false,
Blip = {
active = false, -- Enable or disable (true, false)
Blipsprite = 119, -- https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipScale = 1.0,
BlipName = "LCN - Induty"
},
location = vector4(-1537.252686, 119.393410, 56.778808, 243.77952),
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
}
},
Upgrades = {
Storage = {
{
level = 0, -- dont change
storage = 50, -- Default storage space
price = 1 -- dont change
},
{
level = 1, -- dont change
storage = 100, -- First Upgrade for new storage space
price = 1 -- Select price for this upgrade
},
{
level = 2, -- dont change
storage = 150, -- Second Upgrade for new storage space
price = 1 -- Select price for this upgrade
},
{
level = 3, -- dont change
storage = 200, -- Third Upgrade for new storage space
price = 1 -- Select price for this upgrade
}
},
Cars = {
{
level = 0, -- dont change
cars = 1, -- Default cars players can buy in the garage
price = 0 -- Select price for this upgrade
},
{
level = 1, -- dont change
cars = 2, -- First Upgrade for new vehicles
price = 5000 -- Select price for this upgrade
},
{
level = 2, -- dont change
cars = 4, -- Second Upgrade for new vehicles
price = 10000 -- Select price for this upgrade
},
{
level = 3, -- dont change
cars = 6, -- Third Upgrade for new vehicles
price = 15000 -- Select price for this upgrade
}
},
Wallet = {
{
level = 0, -- dont change
walletmax = 100000, -- Default wallet limit
price = 0 -- Select price for this upgrade
},
{
level = 1, -- dont change
walletmax = 100000, -- First Upgrade for new Wallet limit
price = 5000 -- Select price for this upgrade
},
{
level = 2, -- dont change
walletmax = 1000000, -- Second Upgrade for new Wallet limit
price = 10000 -- Select price for this upgrade
},
{
level = 3, -- dont change
walletmax = 10000000, -- Third Upgrade for new Wallet limit (Select a very high number to make it infinite)
price = 15000 -- Select price for this upgrade
}
},
Shop = {
{
level = 0, -- dont change
discount = 0, -- Default shop discount
price = 0 -- Select price for this upgrade
},
{
level = 1, -- dont change
discount = 5, -- First Upgrade for new Shop discount
price = 5000 -- Select price for this upgrade
},
{
level = 2, -- dont change
discount = 10, -- Second Upgrade for new Shop discount
price = 10000 -- Select price for this upgrade
},
{
level = 3, -- dont change
discount = 15, -- Third Upgrade for new Shop discount
price = 15000 -- Select price for this upgrade
}
}
}
},
["grove"] = {
speerzoneallowed = true, -- Enable or disable for this faction (true, false)
Garage = {
pedormarker = false, -- false = marker. true = ped
Blip = {
-- Blips are only visible to members of the faction
active = false, -- Enable or disable (true, false)
Blipsprite = 119, -- https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipScale = 1.0,
BlipName = "LCN - Garage"
},
ped = GetHashKey("s_m_m_fiboffice_02"), -- https://docs.fivem.net/docs/game-references/ped-models/
parkinarea = 10.0, -- Area where players can park their cars in the garage
location = vector3(96.43579864502, -1944.2381591797, 20.743688583374),
SpawnParkOutLocations = {
["car"] = vector4(88.040603637695, -1929.0931396484, 20.757026672363, 41.068389892578)
},
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
},
shopcars = {
-- Be careful with garage upgrades! If 3 cars are available by default, the first three are copied from the config. If 2 new cars are added at upgrade level 1, the next 2 cars are taken from config
{
name = "zentorno", -- Vehicle name
price = "1000", -- price for this vehicle
type = "car",
-- New image must be the same size as the example from S-Service
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
} -- Colors that are on the car immediately after purchase (can be changed by the tuner)
},
{
name = "drafter",
price = "1500",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "jugular",
price = "2000",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "schafter6",
price = "2500",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "adder",
price = "3000",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "gburrito2",
price = "5500",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "bolide",
price = "6000",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "buffalo",
price = "6500",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
},
{
name = "gb200",
price = "1000",
type = "car",
defaultcolor = {
typecolor = 0,
typecolor2 = 0,
rgbprimary = {
r = 255,
g = 255,
b = 255
},
rgbsecondary = {
r = 255,
g = 255,
b = 255
}
}
}
}
},
Shop = {
pedormarker = false, -- false = marker. true = ped
Blip = {
active = false, -- Enable or disable (true, false)
Blipsprite = 119, -- https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipScale = 1.0,
BlipName = "LCN - Shop"
},
ped = GetHashKey("mp_m_securoguard_01"), -- https://docs.fivem.net/docs/game-references/ped-models/
location = vector4(95.31706237793, -1916.7916259766, 20.735069274902, 321.88534545898),
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
},
payment = "green", -- "green" or "black" money
sellingitems = {
{
name = "packaged_plank", -- Item or weapon name
label = "Packaged wood", -- Item or weapon label
price = "100", -- price for this item or weapon
type = "Item" -- Item or weapon ?
},
{
name = "bread",
label = "Bread",
price = "100",
type = "Item"
},
{
name = "WEAPON_ASSAULTRIFLE",
label = "Assault Rifle",
price = "100",
type = "Weapon"
}
}
},
Bossmenu = {
pedormarker = false, -- false = marker. true = ped
ped = GetHashKey("s_m_y_armymech_01"), -- https://docs.fivem.net/docs/game-references/ped-models/
Blip = {
active = false,
Blipsprite = 119, -- https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipScale = 1.0,
BlipName = "LCN - BossMenu"
},
location = vector4(119.71199035645, -1929.0109863281, 20.738809585571, 249.34069824219),
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
},
Permission = {
[3] = {
allpermissions = false,
canmanagespeerzone = false,
uebersichtpermission = true,
bankpermission = true,
reangepermission = true,
upgradepermission = true
},
[11] = {
allpermissions = false,
canmanagespeerzone = true,
uebersichtpermission = true,
bankpermission = false,
reangepermission = true,
upgradepermission = true
}, -- Select which jobgrades have which permissions in the Chef menu
[12] = {
allpermissions = true,
canmanagespeerzone = true,
uebersichtpermission = true,
bankpermission = false,
reangepermission = true,
upgradepermission = true
}
}
},
Lager = {
pedormarker = false, -- false = marker. true = ped
ped = GetHashKey("s_m_y_armymech_01"), -- https://docs.fivem.net/docs/game-references/ped-models/
location = vector4(122.6407699585, -1938.3330078125, 20.751237869263, 206.57479858398),
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
},
Permissions = {
-- All grades with Permissions. By default false
{grade = 3, permission = false},
{grade = 12, permission = true}
}
},
InDuty = {
indutysystem = true, -- Enable or disable (true, false)
PaycheckWhenInduty = false,
Blip = {
active = true, -- Enable or disable (true, false)
Blipsprite = 119, -- https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipScale = 1.0,
BlipName = "LCN - Induty"
},
location = vector4(116.90393066406, -1941.5122070312, 20.596998214722, 116.71366882324),
Marker = {
markertype = 1, -- https://docs.fivem.net/docs/game-references/markers/
markersize = vector3(1, 1, 1),
markercolor = {r = 1, g = 1, b = 1}
}
},
Upgrades = {
Storage = {
{
level = 0, -- dont change
storage = 50, -- Default storage space
price = 1 -- dont change
},
{
level = 1, -- dont change
storage = 100, -- First Upgrade for new storage space
price = 1 -- Select price for this upgrade
},
{
level = 2, -- dont change
storage = 150, -- Second Upgrade for new storage space
price = 1 -- Select price for this upgrade
},
{
level = 3, -- dont change
storage = 200, -- Third Upgrade for new storage space
price = 1 -- Select price for this upgrade
}
},
Cars = {
{
level = 0, -- dont change
cars = 1, -- Default cars players can buy in the garage
price = 0 -- Select price for this upgrade
},
{
level = 1, -- dont change
cars = 2, -- First Upgrade for new vehicles
price = 5000 -- Select price for this upgrade
},
{
level = 2, -- dont change
cars = 4, -- Second Upgrade for new vehicles
price = 10000 -- Select price for this upgrade
},
{
level = 3, -- dont change
cars = 6, -- Third Upgrade for new vehicles
price = 15000 -- Select price for this upgrade
}
},
Wallet = {
{
level = 0, -- dont change
walletmax = 100000, -- Default wallet limit
price = 0 -- Select price for this upgrade
},
{
level = 1, -- dont change
walletmax = 100000, -- First Upgrade for new Wallet limit
price = 5000 -- Select price for this upgrade
},
{
level = 2, -- dont change
walletmax = 1000000, -- Second Upgrade for new Wallet limit
price = 10000 -- Select price for this upgrade
},
{
level = 3, -- dont change
walletmax = 10000000, -- Third Upgrade for new Wallet limit (Select a very high number to make it infinite)
price = 15000 -- Select price for this upgrade
}
},
Shop = {
{
level = 0, -- dont change
discount = 0, -- Default shop discount
price = 0 -- Select price for this upgrade
},
{
level = 1, -- dont change
discount = 5, -- First Upgrade for new Shop discount
price = 5000 -- Select price for this upgrade
},
{
level = 2, -- dont change
discount = 10, -- Second Upgrade for new Shop discount
price = 10000 -- Select price for this upgrade
},
{
level = 3, -- dont change
discount = 15, -- Third Upgrade for new Shop discount
price = 15000 -- Select price for this upgrade
}
}
}
}
}
config_server.lua
ConfigServer = {}
ConfigServer.Discord = {
On = true,
title = "Factions - Logs",
color = 11027200,
avatar_url = "https://cdn.discordapp.com/attachments/1111651214241837109/1121531249299837089/S-Service_Logo_Oanim.png",
footertext = "S-Scripts",
icon_url = "https://cdn.discordapp.com/attachments/1111651214241837109/1121531249299837089/S-Service_Logo_Oanim.png",
thumbnailurl = "https://cdn.discordapp.com/attachments/1111651214241837109/1121531249299837089/S-Service_Logo_Oanim.png",
webhook = "YOUR WEBHOOK"
}
If you find any errors in the configuration and you can't fix them yourself, open a ticket!
Last updated