Configuration
Check the standard Config!
Config.lua
Config = {}
Config.Start = {
esxevent = "esx:getSharedObject",
oxinventory = false,
codemInv = true,
coreinventory = false,
language = "de", -- de, pl, en, fr
ShowBlip = true, -- If true then a Blip will be created. if false then not!
Blips = {
Blipsprite = 119, -- Blip Sprite https://docs.fivem.net/docs/game-references/blips/
BlipColor = 37,
BlipName = "FFA"
},
PedOrMarker = true, -- If true then Ped. If false then Marker
Marker = {
markertype = 1, -- Type of the Marker
size = vector(1.0, 1.0, 1.0), -- Size of the Marker
color = 1 -- Color of the Marker
},
Ped = {
pedmodel = GetHashKey("s_m_y_armymech_01") -- Ped model https://docs.fivem.net/docs/game-references/ped-models/
},
Locations = {
-- Points where the People can join the ffa
{x = 528.54815673828, y = -3057.1840820313, z = 6.0696277618408, h = 1.0679651498795},
{x = -265.68548583984, y = -2016.3725585938, z = 30.145582199097, h = 222.11012268066} -- x,y,z coordinate. If you have Peds activated then you have to insert a heading aka h. With a marker you can leave it on standart!
},
deathtimer = 5, -- Respawntime in seconds
zonecolor = {r = 255, g = 0, b = 0}
}
Config.Notifys = {
Inmenu = {
InfoLength = 2, -- In seconds
ErrorLength = 2, -- In seconds
WaitLength = 2 -- In seconds
},
OutOfMenu = {
KillLength = 2, -- In seconds
KilledLength = 2, -- In seconds
GetIntoFFALength = 2, -- In seconds
LeaveFFALenght = 2 -- In seconds
}
}
Config.Custom = {
defaultmaxplayer = 20,
Maps = {
{
name = "HAFEN",
src = "https://media.discordapp.net/attachments/1111651214241837109/1149306331652706304/Hafen.png", -- Low frame
img = "https://media.discordapp.net/attachments/1111651214241837109/1149004965541576764/Hafenmap2.png?width=386&height=623", -- Main frame
middlecoords = vector3(978.52, -3034.07, 5.9),
infinitammo = true,
dimension = 100,
ZoneRadius = 50.0,
ZoneHoehe = 50.0,
SpawnCoords = {
{x = 964.21, y = -3017.98, z = 5.9, heading = 266.47},
{x = 963.73, y = -3049.73, z = 5.9, heading = 268.35},
{x = 1002.05, y = -3072.99, z = 5.9, heading = 48.77},
{x = 961.08, y = -3034.39, z = 5.9, heading = 267.91},
{x = 992.28, y = -2994.05, z = 5.9, heading = 165.08}
}
}
},
Weapons = {
{
label = "AssoultSMG",
name = "weapon_assaultsmg",
src = "https://media.discordapp.net/attachments/1111651214241837109/1149430515913461760/AssoultRifle.png",
attachments = false
}
}
}
Config.StandartFFA = {
{
name = "Only Revolver",
spielermax = 10,
img = "https://media.discordapp.net/attachments/1111651214241837109/1149004965541576764/Hafenmap2.png?width=419&height=676",
middlecoords = vector3(978.52, -3034.07, 5.9),
weapons = {
{
name = "WEAPON_REVOLVER", -- Weapon name
label = "Revolver", -- Label that will be displayed on the UI
attachments = {
-- https://wiki.rage.mp/index.php?title=Weapons_Components
{
name = "COMPONENT_KNUCKLE_VARMOD_BASE"
}
} -- If you don't want any weapon essays, then leave this field on standart
}
},
infinitammo = true,
dimension = 100,
ZoneRadius = 50.0,
ZoneHoehe = 50.0,
SpawnCoords = {
{x = 964.21, y = -3017.98, z = 5.9, heading = 266.47},
{x = 963.73, y = -3049.73, z = 5.9, heading = 268.35},
{x = 1002.05, y = -3072.99, z = 5.9, heading = 48.77},
{x = 961.08, y = -3034.39, z = 5.9, heading = 267.91},
{x = 992.28, y = -2994.05, z = 5.9, heading = 165.08}
}
}
}
Config.Discord = {
time = 60, -- Do not make it less then 60 min
On = true,
title = "FFA Ergebnisse",
color = 11027200,
avatar_url = "https://cdn.discordapp.com/attachments/1111651214241837109/1121531249299837089/S-Service_Logo_Oanim.png",
footertext = "S-Scripts",
icon_url = "https://cdn.discordapp.com/attachments/1111651214241837109/1121531249299837089/S-Service_Logo_Oanim.png",
thumbnailurl = "https://cdn.discordapp.com/attachments/1111651214241837109/1121531249299837089/S-Service_Logo_Oanim.png",
webhook = "Your Webhook",
Sorting = 1, -- 1 Sort by kd; 2 Sort by kill; 3 Sort by deaths; 4 Random
top = 10
}
If you find any errors in the configuration and you can't fix them yourself, open a ticket!
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